Games and the Rhetoric of Play
Rhetoric and Communications · 3 hrs Lecture
Offering schedule: contact department
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RHET-3460 prerequisites
We couldn't read this course's prerequisites into a chain. The wording is under “Requisite courses” below.
Where RHET-3460 counts
Counts toward 3 more as one option among several, not as a course you must take:
Read from the departments' own calendar pages, where 50 of 208 programs are only partly machine-readable, so treat these as a minimum rather than the full list. Confirm with an academic advisor.
Description
This course introduces students to humanities-based game studies, focusing on rhetorical studies of game design, game writing, and play as a medium of communication. Topics may include the debate between ludological (rule-based) and narratological (story-based) approaches, procedural studies, platform and software studies, gamification, games and adaptation studies, and games as rhetorical objects. This course examines games as a discipline in its own right. While it is not a course in game design or programming, students have the opportunity to create their own games and reflect upon them from the perspectives of rhetorical criticism, design, and play.
Requisite courses
Any section of Academic Writing or exemption from the writing requirement [prerequisite(s)]; and completion of 24 credit hours [prerequisite(s)].
From the 2026-27 undergraduate calendar. Always verify details on WebAdvisor or with an academic advisor before registering.