Games and the Rhetoric of Play
Rhetoric and Communications · 3 hrs Lecture
Offering schedule: contact department
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RHET-3460 prerequisites
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Description
This course introduces students to humanities-based game studies, focusing on rhetorical studies of game design, game writing, and play as a medium of communication. Topics may include the debate between ludological (rule-based) and narratological (story-based) approaches, procedural studies, platform and software studies, gamification, games and adaptation studies, and games as rhetorical objects. This course examines games as a discipline in its own right. While it is not a course in game design or programming, students have the opportunity to create their own games and reflect upon them from the perspectives of rhetorical criticism, design, and play.
Requisite courses
Any section of Academic Writing or exemption from the writing requirement [prerequisite(s)]; and completion of 24 credit hours [prerequisite(s)].
From the 2026-27 undergraduate calendar. Always verify details on WebAdvisor or with an academic advisor before registering.