Introduction to Game Development
Applied Computer Science · 3 hrs Lecture
Offered: Every Year
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ACS-3922 prerequisites
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Description
This course is an introduction to game design and development, with a focus on the development of 2D and 3D interactive video games. Topics include the iterative process of game design: analysis, design, prototyping, development, and playtesting; game architecture and mechanics, working with art assets (sprites, textures and models), animation, collision detection, basic artificial intelligence, game management, game user interface, development and deployment for different platforms. Through the exploration of classic video game designs and the use of industry-standard game development tools, students gain hands-on practical experience and a thorough understanding of the basics of game design and development.
Requisite courses
ACS-2947 with a minimum grade of C [prerequisite(s)].
Restrictions
Students may not receive credit for this course and ACS-3930 with Game Development as a topic.
From the 2026-27 undergraduate calendar. Always verify details on WebAdvisor or with an academic advisor before registering.